A refreshing F2P that I enjoy a lot
So Ive been spending tons of time on this game, went into pvp more than 15 times, and ground like crazy to get my units going. That last one might seem like a problem but if youve spent time on PAD or most games like this that isnt too bad, at least you can auto complete the grinding stages in this game.
My experience with pvp has mostly been great with only a couple of instances where my opponent used a broken combo that was unfair, and to make a point the cards he used were cards you could grind for.
I do not believe pay to win is a valid criticism, paying in a mobile game is supposed to help, but even when I faced tons of 5 and 6 stars the nuance of unit movement and row switching as well as unit abilities allowed me to out play my opponent. Your units will factor in to victory, but they only help so much if you play smart.
The gameplay is actually quite refreshing to me since you dont see tactical gameplay that often in mobile games. Cores are best obtained with the monthly ticket as logging in daily will score you 60 cores, around 1.5 million coins and 6000 sacred shields for the price of just 9 cores, perfect for people like me who barely put money into these kinds of games. I cant really complain all that much, but broken combos arent really fun to see so more counters to this kind of play, better matchmaking, and deeper tactical weight would be welcome along with more diverse strategies. In summary, my time with this game has been really good, but theres room to improve and hopefully Im not eating these words with power creep ruining everything for me.
Alpha empyrean about
Heavenstrike Rivals – A Monster Tactical TCG!, v6.0.0